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This was great, and the rolls made for lots of extra tension at the end! I'd love to see how you go about combining systems and one-shots to play a game like this. As a novice to solo TTRPGs, it seems like a lot to parse, but I suspect it's easier than I'm expecting.

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This one in particular was not too hard, as the 3 pieces I used were already pretty closely related (through Mothership).

I’ve found that all I need to play a game like this are a solo system and a setting description (a module or adventure). Some games come with their own solo system, but if they don’t, I have found that with a simple, genre-appropriate oracle or spark table is enough for me to play a game. The CSSS has become my go-to for anything Sci Fi, and it would probably work for Cyberpunk too, though I haven’t tried it yet.

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What an end! Reaaaaallly unlucky with those Limit Checks, yikes! But I do wonder: Would anyone come looking for Jace?

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One way to find out...

D50 on CSSS: 47, yes; burden

Sounds like someone is going to come looking, but they aren't going to be happy about it. Maybe a sponsor or benefactor looking to cover up any trouble he got into? Can't say for sure. Maybe Jace will get some backstory one day.

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