4 Comments

Maybe the rondel can handle the kind of spaceship battle I’m interested in

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I’m really excited about it. The combat in this game is zero-luck, 100% determined by who builds a better mech and can run it better. I can definitely see the same idea applied to spaceships with the different components as the ships’ different systems.

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Thanks for the mention/link!!!

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Thanks for the awesome guide!

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